What do zerg use minerals for
This means to field and maintain a large Zergling Force you need higher larval production than you would otherwise get. This is probably what's happening to you:. Your prioritizing Larva for Mutalisk a smart decision and not having enough left over for Zerglings.
The solution here is not to expand but to place those extra Hatcheries and Queens inside your current bases so that you have enough Larva for a larger Zergling force. On the same topic Banelings are actually fairly Gas Heavy. This tends to get over looked because you get 4 for Gas but it is true. So don't forget to build those Zerglings!
The best way to overcome this is to expand and prioritize gas over minerals at the expansions. One more thing, going muta from 1 base is really risky as you won't have enough units to defend early rushes.
Try a common 2 base muta build when expanding really early - 14 pool, 15 hatch. Any excess minerals can be used for Zerglings and Overlords, when the time is right enough gas, high supply you can consider to switch to higher tier units.
If you want to spent some gas too, the gas ratio of Roaches, Hydralisks and Ultralisks are perfect. Sign up to join this community. The best answers are voted up and rise to the top.
Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. These rich clusters contain the same total amount of minerals as normal mineral clusters do, but workers mine them faster--increasing your mineral yield.
Since more income means a bigger and stronger army, rich mineral fields are highly desirable. Beware that rich mineral clusters can be risky to take, since they tend to be placed in locations which are hard to defend and more exposed to attack. Gathering Minerals At the start of the game, you can select the workers available to you and direct them to harvest minerals by right-clicking a mineral field.
Workers will automatically arrange themselves to harvest from 'unoccupied' mineral clusters; if no free mineral clusters are available, workers will get in line behind one of the occupied clusters and wait their turn.
Saturation is typically reached when three workers are harvesting each mineral cluster or vespene gas geyser though this can change if a base is located further away from available resources. Each mineral cluster represents a specific quantity of minerals. After those minerals are gone, the cluster is depleted, and it will disappear from the map. A notification message will play when the last cluster in a mineral field has been mined out. It's wise to move workers from a field that is being depleted to a new, fresh mineral field in order to maintain a steady income.
Placing New Bases. The farther that workers must travel to claim minerals, the longer they will take to return those resources, and the slower resource gathering occurs. While ideally new bases are placed as close to all resources as possible, because the rules for saturation apply to both minerals and vespene gas, it is better to place a new base as close to minerals as possible if a choice has to be made. Vespene Geysers Vespene gas has an unusually high potential energy rating, and, as such, is highly valued for use as a fuel in high-performance engines and reactors.
The zerg have adapted themselves to use raw vespene as a source of nourishment to drive their greatly accelerated metabolisms, and even the protoss require vespene to work as a catalyst for their psi-driven machines. Geysers of this powerful green gas can be found on many planets along the Rim, and several space stations have been built over vespene-rich asteroid belts. To extract gas from an active geyser, terran players must build a refinery, protoss must warp in an assimilator, and zerg players must morph a drone into an extractor.
Each individual geyser has a limited amount of gas within it. After a certain point, the geyser "collapses" and no more vespene can be refined from it. A worker occupies a mineral field for 1. It then pauses for approximately 0. The next worker can already begin operations during the pause. This applies equally to normal minerals and gold minerals. In theory, a fully saturated mineral line with 8 mineral fields can therefore mine no more than The corresponding number for a fully saturated Rich mineral line with 6 mineral fields is However, due to workers commuting between mineral fields in search for one that is not occupied, these ideal numbers are never reached.
With two workers per mineral patch, a large mineral field with minerals will exhaust after 15 minutes, whilst a small field with minerals will exhaust in 7.
The corresponding numbers for Rich mineral fields are approx. Their time occupying a field is longer than a worker. The effective mining rate of MULEs is approximately 3. MULEs mine minerals on both near and far mineral fields, although when mining near mineral fields they drop 25 minerals since their timed life will run out while returning cargo. With MULEs, Terran can mine patches faster than any other race and can maintain similar levels of mineral income with less secured patches for mining, thereby compensating for their worse production capabilities.
Having two workers per mineral field is generally considered optimal. When more than two workers are available per mineral field, it is usually better to add additional base s. Workers gathering gas have to spend 1. Just make sure you don't hit a wall of colli without corruptorsupport.
It might see all-in-ish but if you have stayed on top of your lava injects you should be able to get a big army of lings or roaches they have short build time before they have been able to get across the map to counter attack. As soon as you start loosing and freeing up supply remake your army. After this attack you will be able to macro up very quickly and take another exp, while P and T needs to turtle to rebuild.
Either take more expansions faster and just saturate the gas with only a few on minerals or go stephano style no baneling to conserve gas. But ya it's common to have a lot of minerals. Dump it in hatcheries drones, lings spines Live Events Think Alpha Series.
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